In
this step you will edit the .FLA file to customize text symbols.
You will play movie in Flash editor step-by-step to find occurrences
of symbols that you need changed, select these symbols, switch
to symbol editing mode, enter your text, and switch back to movie
editing mode to observe the results of changes you made. The sub
steps give more detailed explanation to this:
1. Open the .FLA file from your
downloaded Sample Intro directory.
2.
Make sure the timeline is visible and the movie is rewound to
start (pink square in the timeline ruler highlights frame 1).
You can rewind the movie by selecting Control>Rewind.
Adjust zooming by using View>Magnification.
3.
Play movie step-by-step by using Control>Step Forward
or typing '.' (a dot). Search the scene for text
that needs to be changed.
4.
When you have found the text you wish to change switch to Arrow
tool (use Window>Tools to display and hide
Toolbox).
5.
Make sure the needed text symbol can be selected. Click it with
Arrow
tool and proceed to step 1.8 if succeeded (if a blue box around
the symbol and a black cross over it display). Otherwise go to
the next step.
6.
Identify the layer to which the text symbol belongs trying to
make layers transparent or displaying contents in contours. When
you have found the needed layer select key frame in which the
symbol appears for the first time. The symbol should get selected
automatically. If one key frame does not work try successive key
frames - it does not matter from which key frame you start editing
symbol. Once succeeded go to step 1.8, otherwise go to the next
step.
7.
Display Library Window by selecting Window>Library
and find the text you need by scrolling through all symbols in
the movie.
8.
If you were able to select the symbol with a click go to symbol
editing mode by right-clicking it and selecting Edit. If you located
the symbol in Library double-click on symbol icon.
9.
When in symbol editing mode select Text
tool and click on scene to create a single-line auto size text
box. Type and highlight text, make sure the Character tab displays
(if not, select Window>Panels>Character)
and match text appearance as good as you can using options provided
in the character formatting tab.
10.
When finished formatting text switch to Arrow
tool and select the text block. Select Modify>Break
Apart to transform text into curves. This makes it impossible
to edit text in future but playback becomes more robust on various
systems.
11.
Finally, delete the initial text block and drag the one you created
in its place. Return to movie editing mode by selecting Edit>Movie.
Note
that, though infrequently, symbols themselves happen to be animated
movies with their own layers, key frames, tweening, and embedded
symbols. You can freely apply the above described movie editing
procedures (1.2..1.8) to animated symbols.